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A2 TEMPLATE for Critical Reflection (2) Paper

Words: 757, Paragraphs: 30, Pages: 3

Paper type: Reflection , Subject: Video Game Addiction

1011CCJ Criminology Skills

Assessment 2: Critical Analysis

Answer the questions below about your chosen media article in the space provided. Hints and word counts are provided in brackets. Choices of media article are limited to those provided on the course site in the Assessment 2 folder.

Which media article have you chosen to analyse? (write the headline below)

Gaming addiction: Sowing the seeds of violence

CLAIM

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An ‘argument’ is an attempt to assert a particular point of view, or make a claim.

1. What is the author trying to convince the reader of?

(Hint: What claim is the author making/what is the author trying to argue?) (max. 30 words)

The author is trying to convince readers that videogames of the cause of young children having violent and aggressive behaviour.

EVIDENCE

A convincing argument is based on convincing evidence. Evidence should come from sound sources, and support points that are clearly related to the main claim.

2. What points does the author make to support their argument?

(Hint: What ‘facts’ does the author include to try to get the reader to accept their conclusion?) (max. 50-100 words, you can use bullet points)

“We have parents coming in to inform us about their children’s gaming addiction at home. From a young age, parents give their phones to their kids to engage them. This is the root cause”.

Children addicted to gaming develop many behavioural problems, including aggression and tendency for violence and to make parents aware of the dangers of excessive gaming.

3. Do you think the points make sense, given what the author is trying to convince the reader of? (why/why not?)

(Hint: Do the points connect sensibly to the overall conclusion the author wants the reader to accept?) (Max. 50-100 words)

The point the author is trying to make is very weak. The author does not use any evidence or research to show that games cause higher violence or aggression than normal. The author also only displays one side of the story and does not give readers the positive effects on what videogames can do.

4. What sources does the author use to support their points?

(Hint: What/who are the author’s sources, where is his/her evidence coming from?) (max. 50 words, you can use bullet points)

Dr P N SureshKumar, professor of Psychiatry, KMCT Medical College

Kochi-based psychiatrist C J Joh

Sreekumar Kartha, principal of Global Public School inKoch5. Do you think the sources the author used to support his/her points are good/persuasive? Why/Why not?

(Hint: are these sources credible? are they likely to be accurate, reliable? Are they authoritative experts, or official sources?) (Max. 50-100 words)

The sources the author used to support their argument weak. This is due to the fact one of the sources used was not a medical professional and the other two were bias in their decision and opinionated. The Psychiatrist’s did not state any proof through research or say that gaming was the exact problem of the events.

OBJECTIVITY

A good argument acknowledges there may be alternative view points, and shows why one view is better than the others.

6. Does the author do a good job of providing a balanced point of view, by giving both sides of the argument? (Hint: Does the author present any alternative points of view? If so, what are they?) (Max 50 words)

The author does not do good job of balancing the argument and only alludes to the fact of videogames being good for your health. This is not enough to say that their point of view is correct when compared.

YOUR CONCLUSION

It is important to be able to separate our own feelings from the facts that we read. When judging an argument, we should not accept it just because it fits with what we already believe to be true; we need to judge it objectively, based on the evidence it has presented. To say an argument is weak does not necessarily mean it is untrue, it is just poorly made in this instance.

7. Based on the information presented in this article, would you accept the article’s point of view/claim? (Why/Why not?)

(Hint: Does the information you have discussed above lead you to believe the author’s claim, or not? Does the author make a strong case?) (Max 100 words)

I would not accept this articles claim as; the author does not do good job of balancing the argument and only alludes to the fact of videogames being good for your health, the sources the author used to support their argument weak, the source of the author sources are not trustworthy and are highly opinionated and finally the author does not use any evidence or research to show that games cause higher violence or aggression than normal.

About the author

This academic paper is composed by Samuel. He studies Biological Sciences at Ohio State University. All the content of this work reflects his personal knowledge about A2 TEMPLATE for Critical Reflection (2) and can be used only as a source for writing a similar paper.

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